Hello all.
Here are the lines for Banzai Boot Camp 2s SP mission. Some of these may end up in the MP version too. I need voice actors to record these lines. You can upload your recorders to the mechstorm beta testers FTP by reading the thread at mechstorm or by pming me at Banzai for the details.
Actors Lines for Banzai Boot Camp 2
Banzai Boot Camp Commander.
Welcome to the Banzai institutes Boot Camp.
For safety reasons, I ask all trainees stay inside the dug outs whilst training.
The signs will lead you to our training ranges.
You can test your weapons safely in the Static gunnery range.
Please do not DFA your fellow trainees on the Jump Jet Range.
If you approach an intructor, he will give you tips and instructions.
Sniper Instructor: SIN Chuckiebot
Approach the dug outs to start your training.
You can repair and rearm your mech at this repair bay.
You will need to aim slightly a head of a moving target to hit it with some weapons.
Coop Demo Instructor. SIN Chuckiebot
You must prevent the bots from destroying the 2 buildings marked as Defend Objective 1 and 2.
The bots will ignore you and go for their objectives until you fire upon them.
Brawler Instructor. StarFire
Aim near a mech you want to fight and fire to activate that mech.
Becareful Stray shots do not active other mechs.
If you leave the area the bots will return to their start points and shut down.
Shooting the White Daishi will cause all mechs to start up and fight you.
LongTom Instructor. SIN Chuckiebot
This range has static and moving targets.
You will find a Zero Marker near by and several range markers inside the Longtom Range.
The fuel tanks on the right make good targets for new mechwarriors.
You can repair and rearm at these repair bays.
Static Instructor. StarFire
Please stay within the dug outs when testing your weapons.
You can repair and rearm at these repair bays.
The bots will show actual damage caused by your weapons when you hit them.
Jump Slug Instructor. SIN Chuckiebot
Each dug out causes a different set of bots to become active.
The dug outs on the right are much safer than the central dug outs.
You can repair and rearm at these repair bays.
Aiming at the feet of a mech as it falls usually ensures a hit on the mechs CT.