nano
Jun 20 2005, 06:33 PM
I've been messing around a bit lately with attempting to climb all sorts of un-climbable slopes in my Sunder. I find I can climb anything, but it takes some time. Are there any tricks anyone has learned to minimize the time it takes to climb "un-climbable" slopes?
No Guts No Glory
Jun 20 2005, 06:34 PM
Hack Jump Jets onto your mech!
Puck
Jun 21 2005, 01:44 AM
Spiff
Jun 21 2005, 01:40 PM
Aye, once you master it, there's nothing to it. My group of Jade Falcons in NBT4 could get the whole team up the side of the cliffs on Canyon in about 30 seconds.
Nova
Jun 28 2005, 12:16 PM
I never did get it to work for me, unless I got JJ's I try to avoid hills that require that climbing talent.
Novaš
Arrgghh!
Jun 29 2005, 07:39 AM
Well, one trick I think I learned, although it's not really a trick, is that it is easier to climb "un-scalable" slopes with mechs in the medium to heavy range. I've always had trouble getting lights and assaults up hills. It still doesn't make any sense to me how a light mech has trouble climbing the slopes but my guess is that since they move so fast they run into ruts quicker than I can avoid them. Personally, I despise JJ's and I usually do my best to stay away from canyons and such, unless I'm on the ledge of course.
nano
Jul 4 2005, 09:34 PM
Been doing some more testing. Its easier to go up a slope backward in my Sunder. I think that's because its a man-walker. Chicken walkers are probably easier to take up a slope forwards. Can anyone confirm this?
EDIT:
I just tried this in a Daishi and its easier to go up backwards as well. So, the lesson learned is...Always go-up backwards?
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