groups of jump snipers (a.k.a. Pop-Tarts). In order to draw in more comment from the outside world
I am starting this thread here.
First of all, this thread is not for rants about why you like or don't like pop tarts. It's a valid
game tactic, and even though, imho, I find it really annoying, I, and others would like to learn
to develop team tactics to cope with it.
The suggestion was made by Didymus that we hold dedicated practises to work on this project.
These practises would have two purposes, and I quote Didymus here:
QUOTE
I'd still love to find a strategy to beat pop-snipers without pop-sniping in return. Sooo... (kinda weird idea...) what if we ran a server where we had one team pop-sniping (5erll bk, gauss gladbag, you know the deal), and the other team trying anything and everything in developing countertactics and configurations. To speed up configuration development, the server would allow unlimited rejoins. I know that you may be thinking, "So? People are always trying to come up with ways of countering pop-snipers on open servers anyway." However, this would be much more organized- we'd have the pop-snipers providing feedback (what seemed effective to them, what seemed largely ineffective), and the counter-poppers would be sharing ideas, working on organizing tactics in certain ways, etc. Since many members of TB are frequently busy, we could open it up to people outside of TB but limit it to people who use the forums (password-protect and post the password on the forums). There could be an ongoing thread in the Mechwarrior Training Center (or Lobby, not that important where it is, really) that would be the universal feedback thread. We could also encourage people to post useful configurations in the Mechlab.
And this would also give people pop-sniping practice, so even if no really useful or successful tactics were developed, we would still benefit from the practice (yeah, we could just do that on the opens... but like I said, the pop-sniper feedback would be very useful.)
And this would also give people pop-sniping practice, so even if no really useful or successful tactics were developed, we would still benefit from the practice (yeah, we could just do that on the opens... but like I said, the pop-sniper feedback would be very useful.)
What do people think of this concept?
I for one, am all for it.
For eaxmple, one team I could think of would consist of:
One Lt. Gauss sniper, ( to snap shot them when they pop up)
One Inferno AGL boat (Pop tarts run hot - keep em hot and they can't pop)
and a couple of light fast jump capable "harrassers" to make the kills.
Please make your comments and suggestions.